Old Man’s Journey – PC Review

“Released in the spring of 2017 by Austrian studio Broken Rules, a small independent studio based in Vienna with an ethos of producing meaningful gaming experiences, if ever an epitome and demonstration of a game as a form of artistry is needed I can think of no other recent title that so ably demonstrates that than Old Man’s Journey, whose every nuanced progressive moment is simply breath-taking to behold. Despite a relatively short run time, every location and vista, mountain climbed and town visited was a unique and memorable experience with an artistic style bordering on pastel creating a crescendo of colour and presenting an almost ethereal world to explore and reside within, for ever so short a time. My attention was drawn to this title from the review of the good folk at Northern Plunder in their review¬†and became an addition to my library as Christmas approached, a short and promising title to explore and enjoy. ” Continue reading Old Man’s Journey – PC Review

Warcraft 2: Before Blizzard Was A Dirty Word – Opinion Piece

“good humour, challenged by the menace of the Orc invasion. It was a counterpoint, the antithesis to Westwood Studios Command and Conquer series, rejecting the modern militaristic setting of that series and presenting tropes lifted from Tolkien and other fantasy classics with a modicum of English humour as an aside.” Continue reading Warcraft 2: Before Blizzard Was A Dirty Word – Opinion Piece

On Tour With Watch Dogs Legion: Barbican Estate

“For the third chapter in this series, we continue our exploration of London by travelling south from Camden and arriving at the Barbican Estate, home to one of the most distinct and unique housing developments in the Capital as well as the cities own Museum. A great example of the Brutalist Architectural style prominent during the post war reconstruction period of history, today a Grade II listed area with its prominent concrete aesthetic and appearance that encapsulates the design approach of that period of time. A fascinating location to discover and explore.” Continue reading On Tour With Watch Dogs Legion: Barbican Estate

Biohazard 4 Original Soundtrack and Visual Booklet – Review

“stature and grandeur as the titles grew in strength and scope with some notable tracks featured over the years. Of all the music in the series, my personal favourite up until playing the fourth chapter was the entry theme of Chris Redfield from Code Veronica¬†which as a young impressionable gamer set a precedent for the adventure ahead. With the evolution of the series onto the GameCube and stylistically a change in both location and tone from the earlier games when I first experienced this title it was a somewhat radical departure from what had come before, the pomp and bombastic tones and musical themes experienced in the earlier games replaced with a more subdued score that did in part allude to the work of its predecessors but almost an homage.” Continue reading Biohazard 4 Original Soundtrack and Visual Booklet – Review

On Tour With Watch Dogs Legion: Camden

“locations as featured in the game Watch Dogs Legion to their digital equivalence. Each review will feature a distinct part of the Capital with many of the most well known and famous buildings and structures represented as well as a few personal hidden treasures from that area. For the second chapter in this new series, we continue our exploration of the city by moving away from the historic quarter of Westminster and Parliament Square and arriving at the independent, bohemian spirited Borough of Camden. A new addition to the Open World recreation of London, unique to this game and an interesting time to explore both the virtual and real world versions of this part of the City. From its iconic bridge to the quiet, serenity of the waterways, any visit to this part of London is a memorable experience but also to see how transformative the events of the last year have been resulting in an alternate, historical portrayal of the future.” Continue reading On Tour With Watch Dogs Legion: Camden

On Tour With Assassin’s Creed Syndicate: St Paul’s To Covent Garden

“Assassin’s Creed Syndicate was released on the 23rd October 2015 as a direct sequel to the French, revolutionary era set game Unity. Crossing the English channel, this new chapter in the franchise brought the action and intrigue to the streets of industrial London with all the grit and crime players had come to expect from this series. It was the first opportunity to explore an open world interpretation of London with many of its well known buildings and landmarks present at this period of time before the devastation caused by the Great Wars and the subsequent landscape and societal changes following this period. In 2018 I set out to capture many of the cities most well known landmarks on camera to compare and contrast the digital and real world equivalence of these locations, to look at the level of authenticity applied by Ubisoft in bringing the City to life. And where for artistic reasons, concessions and changes were made. It wasn’t a project designed to expose the fallacies of the Open World engine used in Syndicate, more an opportunity to explore the City I have resided in all my life and know very well and to shine a spotlight on the differences discovered on my digital and real world adventures. This tour took place in the Summer of 2018 across the City of London taking in many of its most famous landmarks and attractions, concluding in the Spring of 2019 with one final visit to the Tower of London to bring this series to a close.” Continue reading On Tour With Assassin’s Creed Syndicate: St Paul’s To Covent Garden